Welcome to my online CV!
Contact me for a CV with complete personal data. (I left some data out for privacy reasons.)

Personal Data

Name: Machiel van Hooren
City: Utrecht
Email address: contact [at] machiel [dot] info
Date of birth: 1984


Work history

March 2011 – Present: Senior Programmar
Employer: Ronimo Games, Utrecht
At Ronimo Games, I work on game technology for PC, XBox 360, Playstation 3, WiiU, Mac and Linux.

September 2010 – February 2011: Mobile Game Developer
Employer: Rough Cookie, Amsterdam
At Rough Cookie I worked on several mobile game projects for iOS and Android.

September 2008 – January 2009: C++ Developer Intern
Employer: Ronimo Games, Utrecht
During my internship at Ronimo Games, I worked full-time on a WiiWare game called “Swords & Soldiers”. I developed a lot of the visual effects for this game as well as the menu system.

April 2006 – January 2008: VB.NET Developer
Employer: Honeywell, Amsterdam, through detachment agency OGD.
At the engineering department, I worked as a programmer on several process automation projects.
I worked full-time for half a year, followed by periods of part-time work.


2006-2010: Game Design and Development
Utrecht School of the Arts
Obtained my MA in Game Design and Development in September 2010.

2003-2006: Artificial Intelligence
VU university, Amsterdam
Switched to studying Game Design and Development in January 2006.

1996-2003: VWO (pre-university education)
Rijnlands Lyceum Sassenheim
Graduated in 2003.

Programming skills

Platforms: PC, Max, Linux, WiiU, XBox 360, Playstation 3, iOS, Android
Direct3D (DirectX SDK versions 8 through 11, just now getting to know 12)
OpenGL (to a lesser degree)
Visual Studio versions 6 through 2015


2010: Student showcase winner with Paper Cakes
Indepentent Games Festival 2010, San Francisco
Paper Cakes is a game made by a group of six students from the Utrecht School of the Arts and the University of Southern California. It was selected as one ten student showcase winners at the IGF 2010 and nominated for the best student game prize.

2010: Best Original Game Design and Best Student Game with Paper Cakes
Dutch Game Awards, Utrecht
Paper Cakes has won two Dutch Game Awards.


2007-2010: Member of the Central Student Council Utrecht School of the Arts
At the Central Student Council I represent the interests of all students at the Utrecht School of the Arts in dialog with the board of directors of the school. Since 2009, I have taken up the position of vice chairman.

Other skills

Microsoft Office applications: Word, Access, Excel, Powerpoint
3D Studio Max
Languages: Dutch, English, Dutch sign language (NmG)
Drivers license


I am a member of the Demoscene group Brain Control. We create small 64kb programs, called 64k demos, that render a real-time animated presentation using advanced procedural generation techniques.

I do a lot of reading in my spare time, mostly books from the science fiction and fantasy genres.

Besides playing games on PC and consoles, I’m also a great fan of board and table-top games.